What is the educational value of Osmo Monster?

Osmo fosters learning in key areas such as creative problem solving, STEAM (science, technology, engineering, art, and mathematics), and Common Core. We believe in healthy tablet play for kids with a good balance of fun and learning with plenty of physical play away from a screen. Each of the games offers unique educational value.

Monster teaches drawing skills and builds creative confidence.

Monster brings your drawings to life! Each item you draw for Mo (our monster) is magically pulled into his world. Together create animated activities to share with family and friends. Monster is designed for kids aged 4-9.

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